3/02/2026 - 29/03/2025 (Week 1 - Week 8)
Teu Yu Tian / 0371923
Major Project 2 | Bachelors of Design (Honour) in
Creative Media | Taylor's University
Task1 - 4 Final Project Compilation
1. INSTRUCTIONS
Requirements
Major Project 1 Recap
Progression
Week 1: Briefing & Task Arrangement
We proceed Major 2 with initial Major Project 1 member Jun Jie, Shawn, and Wei Yi and continue to further execute Travel Kaki app. We have and physical and online subject briefing for this week. During physical class, as all my are time clash with exchange program and other class time schedule, I consult alone with UI/UX supervisors, Dr.Wong, Mr.Shamsul and Mr.Razif.
As Mr. Shamsul suggested us to include booking feature or AI auto book feature in our app, we holds different opinions as some think internal booking makes the app complicated, while redirecting to other booking app will increase other app’s usage instead of boosting our app’s usage, we decided to do research on booking flow before we make decision.
We realised that the find travel buddy feature is important as it is also one of our MVP in the initial plan, we had to create a new flow and screen for it. Need to add user verification steps on sign up flow.
We found our Lo-Fi still needs more polish and realistic content. The UI kit and component have to be set up before starting the high fidelity to maintain consistency.
Task | Person In charge | Deadline | Status |
Booking flow research: Each person researches 1-2 AI travel apps, suggesting a way to solve booking issues: book in our app, redirect to another app, etc.) | All | 6/2/2026 12:00 pm (Fri) | Done( Yu Tian & Jun Jie) |
- UI kit and component set up - Polish Travel Planning Flow | Teu Yu Tian | 8/2/2026 11:59 pm (Sun). | In Progress |
- Refine Sign Up Flow (add user verification) - Refine Preference Flow (add more screen to fit different condition) - Screen colour testing | Wee Jun Jie | 8/2/2026 11:59 pm (Sun). | Done (Need Refine) |
- Work on new flow: Connect (find travel buddy) | Shawn Wong Kai Hen | 8/2/2026 11:59 pm (Sun). | In Progress |
- Polish Live Navigation and Gamification flow. - Research on the usage of earned points and achievements to increase user retention. | Chai Wei Yi | 8/2/2026 11:59 pm (Sun). | No Progress |
Week 2 - UI Component & Hi-Fi Execution
After consulted with Mr. Shamsul and Dr. Wong, they suggested
adding a new flow for finding travel buddies during a trip. Based on this,
we decided to develop a new feature.
Task | Person In charge | Deadline | Status |
- UI kit and component set up - Finish Travel Planning Flow - Unify style | Teu Yu Tian | 14/2/2026 12 pm (Fri). | Done (need refine) |
- add category for Preference Flow - Finalise Color System - Gather Icons (filled icon) - Discover Page redesign (if time available) | Wee Jun Jie | 14/2/2026 12 pm (Fri). | Done (Need refine) |
- Complete Connect Flow ( find travel kaki) - Discover Page redesign (if time available) | Shawn Wong Kai Hen | 14/2/2026 12 pm (Fri). | Done (Need refine) |
- Polish Live Navigation and Gamification flow. - Research on the usage of earned points and achievements to increase user retention. | Chai Wei Yi | 14/2/2026 12 pm (Fri). | In progress |
Hi-Fi Wireframe and Content | All | To be discussed | In progress
|
Week 3 - Hi-Fi Refinement
This week I did not assign new task as most of the week 2 task need further refinement and all of us are busy for CNY celebrations. We decided to meet next week and continue to work on current task.
I continue to refine the Planning flow by studying AI chat behaviour and flow. I also added comment in Figma file for areas of improvement. This comment allows me to track where need to improve easily. As I go through the file, there are many inconsistency happened around although the UI component was set.
Week 4 - Animation & Prototype Linking
This week, we focus on Animation and prototype linking. All members are good at prototype linking, so I decided to assign them with animation and prototype task, and I work on consistency management and badge illustrations.
Task | Person In charge | Deadline | Status |
- Typography/icon/spacing/color
- Badge illustration & Photos
- add label on navigation bar
| Teu Yu Tian | 28/2/2026 11.59pm |
|
- verification flow(google): choose account > receive verification code>success message > log in again
- Logo animation
- Verification animation
| Wee Jun Jie | 28/2/2026 11.59pm |
|
- Connect flow
- Prototype linking
- Animation for AI chat response
| Shawn Wong Kai Hen | 28/2/2026 11.59pm |
|
- Crowd level heatmap
- Before face verification, add get camera permission pop up
- Badge Animation
- Prototype linking
| Chai Wei Yi | 28/2/2026 11.59pm |
|
Hi-Fi Wireframe and Content | All | 28/2/2026 11.59pm | |
Week 5 - Promotional Material
This week I worked on Hi-Fi Refinement, Instagram Story Ad Mock Up (1) and Social Media Post (1pic)
I found reference for members from Plan.ai instagram:
Task | Person In charge | Deadline | Status |
Hi-Fi Refinement Instagram Story Ad Mock Up(1) Social Media Post (1pic)
| Teu Yu Tian | Next Mon 9/3/2026 |
|
App store mockup Social Media post (1)
| Wee Jun Jie | Next Mon 9/3/2026 | In Progress |
- Social Media Account post (3pic)
| Shawn Wong Kai Hen | Next Mon 9/3/2026 |
|
- Poster on train station Mock Up
- Social Media Post (1pic)
| Chai Wei Yi | Next Mon 9/3/2026 |
|
User Testing | All | To be discussed |
|
Slide (refer slide for tasklist) |
|
| |
Week 6 - User Testing & Slide Preparations
We also conducted user testing for our app. Each group member was assigned
to interview one user. I chose to interview a friend who just traveled and have experience using Trip.com (Booking app with planning function)
User Testing Interview
Hi-Fi Refinement
ask | Person In charge | Deadline | Status |
Slide: Video Walkthrough, promotional material, final reflection User Testing Summary | Teu Yu Tian | Mon 16/3/2026 | Done |
Slide: Art Direction, monetizing strategy
| Wee Jun Jie | Mon 16/3/2026 | Done |
Information architecture Slide: User fulfillment | Shawn Wong Kai Hen | Mon 16/3/2026 |
|
Slide: Problem Statement, Target Audience, Technical highlight | Chai Wei Yi | Mon 16/3/2026 |
|
User Testing | Each person one | Fri 13/3/2026 |
|
Hi-Fi Refinement based on feedback | Yu Tian, Shawn, Wei Yi | Sun 15/3/2026 | |
Week 7 - Final Presentation / Submission
Figma File
Google Drive
Project Management Document
Final Submission Link -Google Drive
2. FEEDBACK
Week 1
Mr. Shamsul:
Subscription plan
Don’t give too much limitation on basic plan, it will demotivate users to use your app.
Subscribed plans can include “no advertisement”.
Current MVP
What is beside suggesting? Now AI is smart, what is the difference between you and the other AI?
You have to do research on any API that allows one app to connect with another app to make booking like Gemini, to help you book things. In flowchart you can include that.
Other features
Find travel buddy feature with user info verification.
Gamification: Can collaborate with a hotel, if earn points, can get a discount using your point.
Sharing function to let them share on social media.
Feel that the information architecture map is too cluttered, can try to redo card sorting, cut down into about 20 cards.
No need to have a mascot but nice to have, focus on building function first.
Dr. Wong Chui Yin
Give your app a name that sounds more like a personal assistant.
Sort out the different target group’s need of using AI or your app:
Onboarding questions are common, and need to have options for more conditions. Customise the flow based on user need.
first, imagine your app into a personal assistant that collect your need such as:
What do you want to plan for? Solo traveling / family travel
What do you need? Family facilities/wheel-chair friendly/Mother room/pet allowed restaurant
What is your concern? Budget/safety/ distance
Other needs? One member have knee problem/dieting/muslim friendly
Then, AI helps plan the trip based on all the needs.
Suggest to revisit your research target and collect more information.
Expected to have complex content as it is a group project.
Good that you have gamification
Mr. Razif
You need to see how your outcomes are different with other AI tools. Gemini don’t come out with things like your itinerary, so it is one of the differences.
how you interact with it, and what is the outcome.
Week 2
Week 3
Week 4
Week 5
Week 6
Week 7
3. REFLECTION
Experience
Leading this project was both challenging and rewarding. Travel solution is
an interesting topic and I enjoyed the process of designing the app.
Conducting user interviews provided valuable insights into travelers’
struggles, such as budgeting, safety, and decision fatigue. I was
responsible for designing the experience-sharing flow in our wireframes and
explored various layouts for trip planning and discovery. A key challenge
came when feedback revealed our AI integration was unclear. Our design
initially felt like a standard travel app, so we revised it to emphasize
AI-driven planning. This process taught me the importance of adaptability
and refining ideas based on feedback.
Observations
User research heavily influenced our design decisions. Initially, our ideas
were broad, but through interviews and testing, we refined them based on
real user needs. Travelers wanted both structured planning and spontaneous
exploration, which shaped our AI trip planner. Our process was highly
iterative—our information architecture, wireframes, and user flows been
through multiple revisions. After receiving feedback, we also notice that AI
shouldn’t just be a feature but should define the user experience. Our
original UI lacked an AI-driven feel, leading us to rethink how AI interacts
with users and enhances their travel planning experience.
Findings
A key finding was that users value efficiency in travel planning. They don’t
just need information but a system that simplifies decision-making. Another
takeaways was that constant iteration is necessary. Our initial ideas
changed a lot after we got real user insights. We also realized that trying
to include too many features made our app feel unfocused, so we had to
simplify it. Testing methods like card sorting helped us see what worked and
what didn’t. Another important thing was documentation—keeping track of
research findings and design decisions made it easier to organize our work.
Overall, I learned that design isn’t a one-time thing; it’s a process that
requires constant changes and improvements. Lastly, effective UI design
needs to clearly communicate its purpose to better address the main
issue.
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